George Osborn’s groundbreaking book Power Play explains how video games became a channel for political influence and how authoritarian governments, violent extremists and populists have controlled, co-opted or collaborated with the biggest entertainment medium in the world to achieve their goals. In this illustrated talk, Osborn will explain how video games are not anti-social but instead have become the digital ‘third space’ where people hang out, talk and come up with ideas that shape our online discourse. It is essential that they are viewed as spaces capable of changing the way we talk, think and see the world, and ultimately, of shaping our politics.